This spell can physically repair a magic item or. Druidcraft's is 30'. There’s a wide range of little druid spells you can be using that will be excellent tools in your arsenal of tricks and attacks. or maybe you don't think so? well, let's discuss it here. Spells. Updated Cantrips: These are cantrips where some wording or options were changed, but the overall concept was left alone. Duration: Instantaneous. At 1st level, you know the druidcraft cantrip. 3. While you wear this cape, you can cast the druidcraft cantrip at will, and creatures with a sense of smell make attacks of opportunity against. Range: 30 feet. DetectIdeas • 4 yr. ) Druidcraft. When you reach 3rd level, you can cast the Calm Emotions spell at 2nd level with this trait and regain the ability to do so after a long rest. And druids get Cantrip Versatility: Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another. this is why I carry seeds in my druid bag . This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Sorcerer 1. The effect might manifest as a golden orb for clear skies, a cloud. That being said, the Cleric cantrip list is pretty small, the only "attack" option in it is Sacred Flame. It'd largely depend on what your player is looking for in terms of their capabilities. Druidcraft is ok. We hope you will at least consider this cantrip when creating a druid. They don't count against your number of cantrips known. Druidcraft 10/10 most op cantrip in game, literally can be used as part of a 2/day oracle. If the duration is instantaneous, the. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. Druidcraft. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. Cantrip; Chill Touch: Good damage and a solid debuff for creatures that are able to heal themselves. They can force a seed to open (gestation), they can make a flower blossom (age), they can make a leaf bud bloom (aging again). Strong Wind A flying creature in a strong wind…Get on the stack. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Speed. The scope of Druidcraft effects are either very narrow or not specific, in addition to being limited to a class that only has 2 cantrip slots at level 1. Components: V, S. Final words. People use versions of move earth and mage hand to plough fields. This cape is made of colorful, aromatic petals. Fairies' connections to the Feywild gives them many unique abilities. Fairy Rings When Zybilna ruled Prismeer, the forests of Thither were home to a host of fairy rings that functioned as fey crossings to different worlds in the Material Plane. 1. Half-Dryad of the Sun . Cantrip. And by level 9 you can cast animate dead, speak with dead, or revivify. Guidance is one of the best can cantrips in the game. All four lights can be combined to make an illuminated humanoid figure. At level 1 you get Control Flames to extinguish light or create diversions. This effect persists for 1 round. Later on, nature cleric would give you things like plant growth and tree stride which both seem like things you might like Lotusden Halfling (EGW) Long tied to the natural heart of the Lotusden Greenwood, these halflings have adapted to live synergistically with the chaotic laws of the wilds. but as a cantrip you must take upon leveling up. Guidance. 3. The cantrip you can cast depends on the gem in the ring's setting, as shown on the table below. Cantrips A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Mending. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. The bulwark remains until the start of your. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the prestidigitation or the druidcraft cantrip. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. Cast Druidcraft to quickly put out that fire so your team does not get discovered. Prerequisite: druidcraft, prestidigitation, or thaumaturgy cantrip If you know the druidcraft , prestidigitation , or thaumaturgy cantrip, you also know the other two cantrips from that list. I would say learning a cantrip is similar to learning a new language or get proficiency in a tool/weapon/skill. 2. Gentle Repose: Extremely. Druidcraft: Beyond Be-Leaf – Variant Ventures. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. You’d never have to wait and see if your seeds germinate or if your flowers bloom. Make a flower. Ability Score Increase. If you are in a world where the weather is important, this cantrip can be a lifesaver. Prerequisite: druidcraft cantrip. Fairies are magical by nature. The effect might. A few spells overlap most of its effects, so you might run into yourself and your party members wanting to cast the same effect to feel useful (in a way). The other option would be to make a homebrew feat or item that grants it. The creature becomes stable. Damaging Cantrips increase in damage at Levels 5 and 10, allowing them to be more effective as the game progresses. If, however, the intervention has not yet been cast, Druidcraft would not be able to predict the actions of others. 3rd-level Arcane Archer feature, which replaces the Arcane. If you’re a druid, you want to know what cantrips you can use to help you in a fight, give aid to your party, or get practical things done. , a Fireball or a Cone of Cold). Transmutation cantrip. Thaumaturgy 5e Compared to a Prestidigitation and Druidcraft. Who Can Learn Druidcraft? The only one class that have druidcraft on their spell list are druid. CANTRIPS: Acid Splash: 2d6 damage, can target 2 creatures. Druidcraft is spell exclusive to Druids, and it’s a cantrip, so, yes, all Druid’s should take it. 2- Stealth Communication: After setting up with your party some ground rules, you can use the cantrip to create harmless sensory effects to give them quick messages. I would go guidance, control flames, and thorn whip. Halfling Nimbleness: I can move through the space of any creature that is of a size larger than me. #8. On the other hand, Druidcraft is a very nice thing, too. The fact that you can get so much utility out of a spell that requires no spell slots and only needs verbal and somatic components makes it an extremely valuable and fun tool for the imaginative spellcaster. Arcane Archer Lore. Mold Earth also have tons of use for infiltration. requiring no material components and using Wisdom as the spellcasting ability: At will: druidcraft, spare the dying 1/day each: pass without. A 10-minute, no concentration mini torch AND a solid 30-foot ranged, 1d8 fire damage dealing spell attack. Druidcraft. I made a wedding coordinator-themed wizard who uses the Shape Water cantrip to make extravagant ice sculptures. However, the best salesman cantrip to have is Shape Water. Armor of Agathys LEVEL 1. You know the Druidcraft cantrip. Other than that, the usual utility Cantrips are always a good choice. Ability Score Increase. The weapon also becomes magical, if it isn't already. 25. Sorry not very familiar with either. You cause harmless tremors in the ground for 1 minute. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. It is also a control cantrip , which you can use to force some tactical positioning (freeing an ally from a dangerous OA, bringing an enemy into a trap/environment hazard, pulling him. r/dndnext. Whispering to the spirits of nature, you create one of the following effects within range: - You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Druidcraft : This spell is profoundly disappointing. Blessed by Pan You know the druidcraft cantrip. Also, you can cast the Detect Evil and Good spell at 1st level as a bonus action once with this trait and regain the ability to do so every hour. Druidcraft, Cantrip level Transmutation (Druid). It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. Druidcraft, Cantrip level Transmutation (Druid). You know the druidcraft cantrip. V, S. This means we now can shift tactics on the fly. instantaneous. Earlier we said shillelagh was a better melee cantrip, but you are already shapeshifting so much that you might as well take this cantrip instead. Guidance. Fairy Rings. The casting time is 1 action, the range is 30 feet, the components are verbal, and the duration is 1 minute or instantaneous, depending on the effect. There are 18 total. Range: 30 feet. This video provides dungeon master and player advice a guides for the cantrip. I really like druidcraft (and Thaumaturgy and prestidigitation) but it is largely useless. 3. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. Quickest way. At the end of the day it's a cantrip. Ranger: Summon a tiny beast to you from the area around you. Thorn whip can also be useful for area of effects like moonbeam or spike growth, where moving enemies around can be helpful. Faerie fire is a decent spell to have at your disposal as getting advantage on attacks against creatures for multiple rounds can wind up in a lot of damage. Plus the Invocation help buff EB and help with your lack of spells. Duration: Instantaneous. This counts as a warlock cantrip for you, but doesn't count against the amount of cantrips you know. bard warlock sorcerer wizard. If you're just looking for combat cantrips then something like vicious mockery or word of radiance are great. When you reach 5 th level, you can also cast the Locate Animals or Plants spell once per day. The verbal component is "Whispering to the spirits of nature". Sell potions and or have potions. Plus you can insult things to death. The effect must fit in a 5-foot cube. But the illusion cantrip for something related to a pot of gold at the end of a rainbow, don't know how it would work. That said top contenders include: Produce Flame, Thornwhip, Shillelagh followed by Magic Stone and Primal Savagery then all the others can be situational good. Pass them out to party members so. It is the only cantrip not on any class’s spell list (even the Dimir Guild’s Encode Thoughts is on the wizard spell list. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Mending is fun but not very useful. com Druidcraft. Were I to choose again, I would consider choosing Thorn Whip over Druidcraft. 1st Level. or plant growth. Duration: Instantaneous. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. To me it clearly is the weaker one compared to the other "class flavor" cantrips. also lighting torches is very helpful especially when. Other than that, a utility/flavor cantrip could be fun, like druidcraft, mold earth, or shape water. You must be a Druid become attuned to this staff. Wisdom is your spellcasting ability for it. . Transmutation cantrip. • 7 yr. The spell implies no damage but the. Indoing so making an attack that at first. The list of Druid Cantrips are: Druidcraft. cantrip Search Results All Results. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. Druidcraft is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. Transmutation cantrip. It depends on how relevant darkness is to your campaign. Components: V, S. Arcane Technique. You cause harmless tremors in the ground for 1 minute. You don’t magic up a plant and hey presto, healing potion materials. . Thanks for your input!! Reply. Barring Control Weather or other unnaturally weather alteration, how reliable is the weather prediction part of Druidcraft cantrip? You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. As a bonus action, the caster can turn a. This means we now can shift tactics on the fly. they then spent their time growing the seeds from there into the weird exotic plants, using druidcraft to nurture them and make them grow quick. spell attacks). ,) have to worry about the weather. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within. "—Jason B. Range: 30 Ft. Earthen Shield. It deals low damage, but imposes disadvantage on the target. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Benediction of the Light. 4) guidance: useful in every scenario the party might be in. You also get some really nice level 1 spells Absorb Element, Fog Cloud, Longstrider, Jump. As a reminder, it's a Druid cantrip with a 1 action casting time, a range of 30 feet, and Verbal and Somatic components. At third level, you can cast Entangle once per day. D&D often deals with dungeons, caves, and adventuring during the night. spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. The limitation of druidcraft is not it's effects, but the small amount of power it channels. At 3rd level, you can cast the Entangle spell once per long rest. Range: 30 feet. Whispering to the spirits of nature, you create one of the. The beast magically understands the command but is under no compulsion to obey. Druidcraft. IMPROVED DRUIDCRAFT: Simple, flavorful, and its the base for the archetype, however, i dont think you need to tie it into the Druidcraft cantrip, just the base ability to produce these crystals which fuel the subclass should be enough on it's own, but its a minor thing than wont break the game if it stays how it is. The effect must fit in a 5-foot cube. You create a tiny harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Innate Magic: You know the Druidcraft cantrip. In the same way, a Cleric (except for the Nature Domain) can’t use Druidcraft because it’s more of a connection with the spirits of nature than a link to your god. the animal noises are good to lure people away from somewhere you need to sneak in. Other possible future spells added to the Druid cantrip list are Druidcraft, Guidance, Mending, Poison Spray, and Resistance. Feat: Warcaster Wild Shape Improvement Cantrip – Druidcraft: We pick up the Warcaster feat, giving us the ability to cast a spell as an opportunity attack. At 3rd level, you learn magical theory or some of the secrets of nature — typical for practitioners of this elven martial tradition. I think this add a lot to the choices people make for cantrips. While most DMs will let their players trade out options that aren’t working for them, this optional rule helps set a precedent for this practice. The subclass also has access to a number of abilities designed to make it devastatingly effective with ranged weapons, from magically infused ammunition to being able to redirect a missed attack at a different target. BG3: (Druidcraft) After harvesting a plant based material component or crafting material from the ground, you can use this cantrip to cause it to produce one more of the same type of material, doubling the amount of materials you can harvest from these sources. The beast magically understands the command but is under no compulsion to obey. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd. Cantrip Details. The Cantrip would be be limited to wizard Cantrips for all non magic users and cannot be one that cause, increase or change damage. You don't need offensive cantrips other than Eldritch Blast. CB lasts 1 minute, requires concentration, and is immovable (unless you use another cantrip slot to take. I've used druidcraft to console a scared child with a blooming flower, make a skunk scent to blame on somebody else, and grow brambles to limit access to a tree fort (arguably my biggest stretch). Being able to instantly light, or snuff out a small flame can be very useful. SpriteThe Elemental Evil cantrips like mold earth and shape water are brilliant. You know the druidcraft cantrip. The effect might. Thaumaturgy is to Clerics, what Druidcraft is to Druids and Prestidigitation to all the other arcane users. Toll of the Dead. PenguinSnuSnu • 4 yr. As we can see from the dnd 5e Barbarian Class Abilities as. Given the low damage of cantrips in general, a debuff is far more valuable. You can use an action to expend some of the staff’s 10 charges to cast one of the following spells without using any components, using your spell save DC: Thunderwave(1 charge), Windwall(3 charges), or Stoneskin (4 charges) The staff regains 1d6 + 4 expended. Whispering to the spirits of nature, you create one of the following effects. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. For example, I probably wouldn't take Druidcraft in addition to Prestidigitation and Thaumaturgy, but maybe your character has a compelling reason to have it. All for the small cost of. The answer given by David Coffron is more thorough with what cantrips to fetch. As you level, you'll pick up two additional spells, faerie fire and enlarge/reduce. I think level 6 or 7 would've been a better time to get the third cantrip. Constitution is your. At 3rd level, you can cast the Entangle spell once per long rest. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. I've seen mending come in handy, but as long as one person in the party has it you're fine (and you're still. Maybe get a hat that resembles Thor's helment. Thorn Whip is a scalable melee attack cantrip with a range of 30 feet. This video pr. warlock. I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. Druid cantrip options are less good then most other full casters. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. Transmutation cantrip. Edit. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. Ok so I am playing my first Druid. Whispering to the spirits of nature, you create one of the following effects within range: Cantrip Transmutation Casting Time: 1 action Range: 30 feet Target: See text Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The plants move slowly at 10 feet per round, and is not strong enough to cause damage. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. Cantrip Transmutation Casting Time: 1 action Range: 30 feet Target: See text Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you. Etymology 1. Items. Though both Druidcraft and Prestidigitation can potentially make for some fun roleplaying opportunities. Eldritch Blast CANTRIP. Past that I'm running a sorc with a similar background. Arcane Archers use enchanted arrows to control, disable, and debuff their enemies. If you get this far, you can plant the sprouts in fertile soil and care. Muggle farmers have to wait to see if seeds sprout sometimes weeks. It does almost nothing, and the things it does are nearly useless. this is likely our only chance to tell the devs they're headed in the right direction or to suggest a change. The role playing scenarios that this cantrip are useful are virtually unlimited. It has a wide range of uses. The verbal component is "Whispering to the spirits of nature". It's basically a magical version of the old-school ubiquitous "10 foot pole", only it's 30 feet and can do a lot more as far as carrying/moving/grasping. It is not equivalent to animal handling skill or Druidcraft cantrip. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. • 8 yr. Note that the damage these Cantrips deal is. No spell slot or fancy alchemy needed. Druids in 5e have various unique abilities that make choosing a synergistic race important. Whispering to the spirits of nature, you create one of the. Druidcraft: Unfortunately the worst option out of comparable utility cantrips. Paladin: Cantrip to clean and style your hair as a bonus action. Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects. On top of that we can switch forms without spending an action at the beginning of each turn. You can change the color of the petals using a bonus action. Once you reach 3rd level you can cast the entangle spell once per day as a 2nd-level spell. 5. imo, they need to add something to a lot of the cantrip list, or just give access to "minor magic" as a thing all spellcasters get, to be able to have cool effects, without sacrificing mechanical power/balance. You can also use the spell to build shelters by growing plants and lighting campfires to keep warm. Use it just before you take your long rest and you've got 10 berries that will last the entire day. The effect must fit in a 5-foot cube. I feel like it'd be a nice way for players to pick up a useful/fun cantrip like Mending or Druidcraft without having to blow. (this let us skunk stench to shift guards off their patrol path) Can also be used to light uncontained oil (such as from a thrown flask), loose papers, dry leaves, and the like (things which could be ignited by a thrown tindertwig). Maybe they know Light because their family works for the city keeping the lights on at night. bard. Is Druidcraft Cantrip Spell? Yes. Children of the Woods. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select. Wisdom is your spellcasting ability for these spells. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. Make a high elf for the race to choose prestidigitation or mage hand,take a strixhaven background for the other one. They are as useful as the player is creative, so. A wizard can’t learn Thaumaturgy because it is a manifestation of otherworldly power. The effect. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. All three kind of have a multipurpose identity so I'd only pick up one. If somebody casts a spell to Control the Weather or change it from what it was supposed to be then. Follow the same rules as for Magic of the Dryads. At 1st level, you know the Druidcraft cantrip (this cantrip does not count against your cantrips known) and two other cantrips of your choice from the druid spell list. There is one niche use for Dancing Lights when you really need to move it around independently and don't have the cantrip slots to spare for Mage Hand, and then basically only for creatures with dark vision. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. Rune Knight gets a relevant Tool Proficiency, up to 5 Rune Passives and Giant's Might Arcane Archer gets to play with 9/12 of its tiny list of. They have versatile effects from spell to spell (for the most part). This spell can physically repair a magic item or. I'd recommend Minor Illusion and Friends. If I took Fire Bolt as my free wizard cantrip, my to hit would only be +3 but I would have a 120 foot range. Prestidigitation 5e Compared to Thaumaturgy, Druidcraft, and Minor IllusionYou know the druidcraft cantrip. Components: Verbal and Somatic (Movement) Druidcraft is more of a flavor cantrip than a powerful one. Your Wisdom score increases by 1. Guidance, and other similar spells, or Druidcraft. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. To cast one of these spells, you must. Leafy Speech. Use druid craft cantrip to increase their ability to fruit. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the. Returning 35 results for 'cantrip'. And maybe give them an illusion cantrip of some kind? Not familiar with wizards either. Unfortunately, it works on Constitution saving throws, and those tend to be relatively high. time to open a flower shop i guess. Unlike your spells, you can’t change them once picked. For Light vs. Arcane Shot [] Druidcraft is a cantrip, on the lowest end of spell power. You had it right that Plant Growth is what is needed (at. Your walking speed is 30 feet. Druidcraft is a transmutation cantrip spell, its a good level for spell. Timberwalk. Druidcraft is a transmutation cantrip spell, its. Creatures with wings (birds, dragons, ect. druid cleric. Whispering to the spirits of. Charm plants and animals is a _class ability_ for nature domain clerics. Honestly, I can’t think of a single reason to take this spell over literally any other cantrip in the game. (Cantrip). -Druids and Rangers get Druidcraft. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd level. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. Damn, I forgot to mention Druidcraft as well. It's meant to do damage and specifically mentions lighting things on fire. You know the druidcraft cantrip. The Artificer's Right Cantrip for the Job feature At level 10, an Artificer gains the ability to swap out their Cantrips, one cantrip at a time, per short or long rest. From minor earthquakes to door-slam knockouts, there’s a ton of fun to be had with Thaumaturgy — all while proving that your divine credentials are totally legit. Always having a response for. You learn one druid cantrip of your choice. You should use it to predict the weather in order to find or create shelter on time. 11/15 Druidcraft. If you have arrows raining down on you, if you have multiple enemies closing in, or if one hit could kill you, then use this. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. This video discusses the spell druidcraft in dungeons & dragons 5e. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling. My DM suggested that Thaumaturgy could be used for other minor, purely flavor-related effects that are vaguely religious or ~spiritual~, like making a random statue cry blood or creating an image of your god in a piece of toast. I'm arguing that the developers should have given it to Druids instead or in addition, although for Druids it ought to level up something akin to destroy undead for clerics. Yea the only applicable thing in Druidcraft is "You instantly make a flower blossom, a seed pod open, or a leaf bud bloom" and that's not exactly helpful for the production on a farm - certainly not large-scale. Mind you, that is a half caster class and not a 1/3 class. Whenever my druid talks about "his people. With the ability to put a +2 into any one of their core stats and a +1 into another, fairies are technically a good fit for any class, but their Fairy Magic ability (which gives them access to the Druidcraft cantrip and allows them to use the Faerie Fire and Enlarge/Reduce. That's all I can think of, I'm sure other uses will crop up in game as you improv. (And, a dog bark or cat fight sound works just as well in the city as in nature.